﻿using UnityEngine;
using System.Collections;

public class checker : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
//		print (Dialoguer.GetGlobalBoolean(43).ToString());
//		print (Dialoguer.GetGlobalBoolean(44).ToString());
//		print (Dialoguer.GetGlobalBoolean(99).ToString());
//
//		print (Dialoguer.GetGlobalFloat(5).ToString());

		//print(Dialoguer.GetGlobalFloat(5).ToString());
		//print (Dialoguer.GetGlobalBoolean(13).ToString());
		//print (Dialoguer.GetGlobalFloat(6).ToString());

		//--eiji's radio
		print (Dialoguer.GetGlobalBoolean(104).ToString());

		print (Dialoguer.GetGlobalBoolean(57).ToString ());



	
	}
}
	